The Case of Vincent Moreau
A downloadable game for Windows, macOS, and Linux
In The Case of Vincent Moreau, a retired detective is called back by the police chief for one last case: the recent disappearance of a boy named Tommy, which eerily mirrors the mysterious loss of his own wife a decade earlier. Reluctantly returning to the scene — a decaying treehouse illuminated by flickering fairy lights — the investigation quickly spirals into a psychological battle as disturbing family secrets and surreal visions blur the detective's grip on reality. Haunted by the memory of his wife, he uncovers strange clues that lead him deeper into madness, with player choices dictating the direction of his descent. As the investigation reaches its climax, the detective is forced to confront the truth about both Tommy's fate and his own, culminating in multiple possible endings that explore whether he can find redemption or succumb entirely to his unraveling sanity.
Status | In development |
Platforms | Windows, macOS, Linux |
Author | mirroredmadness |
Genre | Visual Novel, Puzzle |
Tags | Mystery, Psychological Horror |
Comments
Log in with itch.io to leave a comment.
I'm really enjoying the game so far. You did really well on the visuals and the premise of string lights inside the house. However, there is one thing I need to ask you. So, right after I looked for the lightbulbs and put the lightbulbs in. I went to the door that appears to be open and I saw a room with broken glass window and a door which has a chain attached to it. Providing a key that is in the safe. I think I do have the code to the safe, but I kept getting the numbers wrong. I know there is a number on the fridge door, does it mean anything?
I tried the numbers of the fridge, toy race car, and a highlighted number on the note. But, none of the them is right. I don't know if that is a combination to the safe instead of trying to turn the knob to fast and missed something. How can I get the safe to open?
Hey! I'm glad you are enjoying the game. The three numbers on the fridge, toy, and note are the correct numbers for the combination, and the rhyme on the safe suggests the order in which they go in. The handle light will turn green if correct, and red if incorrect, and there is a reset button in the center of the dial if you would like to retry.
Hope this helps!!
I will do my best to go with that.
Hi, Declan from Midnight studios here, if you have feedback about bugs and any problems you face please leave a comment, and either me or the team will get back to you
thank you so much for trying our game!!!